<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2096384735874255400</id><updated>2011-07-31T00:27:16.058-07:00</updated><category term='source'/><category term='flash'/><category term='preload'/><category term='actionscript 3'/><category term='seperate'/><category term='action script'/><category term='loader'/><category term='flash develop'/><category term='flashdevelop'/><category term='commando work in progress update'/><title type='text'>dp makes games</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://dpmakesgames.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://dpmakesgames.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>David</name><uri>http://www.blogger.com/profile/00206491839416199027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_83JEP1eyyck/S-01-2HEreI/AAAAAAAAAEU/iqKicJ7jZMg/S220/logo_small.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>12</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2096384735874255400.post-7423987471271647406</id><published>2010-10-14T12:37:00.000-07:00</published><updated>2010-10-14T12:42:28.403-07:00</updated><title type='text'>[RECON]Latest showcase</title><content type='html'>Yes, I'm still working on a Recon - as a matter of fact, I just released new video, showcasing level 3 and new enemy and weapon type.&lt;br /&gt;&lt;br /&gt;New enemies are flamers (as I like to call them), carrying flamethrower burning everything in their wake. They move really slow, have low HP, but their rate of fire is unrivalled, so be sure to put them out of action, before you're toasted.&lt;br /&gt;&lt;br /&gt;&lt;object height="264" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/xYuNvxCCwAc?fs=1&amp;amp;hl=sl_SI&amp;amp;rel=0&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/xYuNvxCCwAc?fs=1&amp;amp;hl=sl_SI&amp;amp;rel=0&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="264" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2096384735874255400-7423987471271647406?l=dpmakesgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dpmakesgames.blogspot.com/feeds/7423987471271647406/comments/default' title='Objavi komentarje'/><link rel='replies' type='text/html' href='http://dpmakesgames.blogspot.com/2010/10/reconlatest-showcase.html#comment-form' title='Št. komentarjev: 0'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/7423987471271647406'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/7423987471271647406'/><link rel='alternate' type='text/html' href='http://dpmakesgames.blogspot.com/2010/10/reconlatest-showcase.html' title='[RECON]Latest showcase'/><author><name>David</name><uri>http://www.blogger.com/profile/00206491839416199027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_83JEP1eyyck/S-01-2HEreI/AAAAAAAAAEU/iqKicJ7jZMg/S220/logo_small.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2096384735874255400.post-6920394314859508262</id><published>2010-09-21T00:18:00.001-07:00</published><updated>2010-09-21T00:24:08.342-07:00</updated><title type='text'>Commando renaming to Recon</title><content type='html'>Due to an already existing and well known Flash game named Commando, I'm renaming my Commando game to Recon.&lt;br /&gt;&lt;br /&gt;Recon is the short for &lt;span style="font-style: italic;"&gt;Reconnaissance&lt;/span&gt;, a military term:&lt;br /&gt;&lt;br /&gt;&lt;blockquote style="font-style: italic;"&gt;Reconnaissance (literately French "recognition" • from Middle French    reconoissance; Old French reconoistre; "-to recognize"), is a military term denoting a preliminary survey; especially: an exploratory military survey (also scouting) conducted to gain, or collect information.&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2096384735874255400-6920394314859508262?l=dpmakesgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dpmakesgames.blogspot.com/feeds/6920394314859508262/comments/default' title='Objavi komentarje'/><link rel='replies' type='text/html' href='http://dpmakesgames.blogspot.com/2010/09/commando-renaming-to-recon.html#comment-form' title='Št. komentarjev: 0'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/6920394314859508262'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/6920394314859508262'/><link rel='alternate' type='text/html' href='http://dpmakesgames.blogspot.com/2010/09/commando-renaming-to-recon.html' title='Commando renaming to Recon'/><author><name>David</name><uri>http://www.blogger.com/profile/00206491839416199027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_83JEP1eyyck/S-01-2HEreI/AAAAAAAAAEU/iqKicJ7jZMg/S220/logo_small.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2096384735874255400.post-7562129694606520486</id><published>2010-09-20T06:52:00.001-07:00</published><updated>2010-09-20T06:57:29.655-07:00</updated><title type='text'>[Commando]Gameplay vid and beta</title><content type='html'>So I've produced a short gameplay reel of current state of the game - level 1 and level 2 ending (elevator scene and boss fight). &lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Y5FzDzTPzuQ?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Y5FzDzTPzuQ?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Commando can now also be played on &lt;a href="http://itsmelol.com" target="_blank"&gt;itsmelol.com&lt;/a&gt;, login with username &lt;span style="font-weight:bold;"&gt;betaplayer&lt;/span&gt; and password &lt;span style="font-weight:bold;"&gt;betapass&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Feel free to try it.&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Controls:&lt;/span&gt;&lt;br /&gt;LEFT ARROW - move left&lt;br /&gt;RIGHT ARROW - move right&lt;br /&gt;UP ARROW - jump&lt;br /&gt;DOWN ARROW - duck / dash / stick to wall (avoid enemy bullets)&lt;br /&gt;S - shoot, confirm menu selection&lt;br /&gt;A - pickup weapons&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;Advice - always keep an eye on your ammo.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2096384735874255400-7562129694606520486?l=dpmakesgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dpmakesgames.blogspot.com/feeds/7562129694606520486/comments/default' title='Objavi komentarje'/><link rel='replies' type='text/html' href='http://dpmakesgames.blogspot.com/2010/09/commandogameplay-vid-and-beta.html#comment-form' title='Št. komentarjev: 0'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/7562129694606520486'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/7562129694606520486'/><link rel='alternate' type='text/html' href='http://dpmakesgames.blogspot.com/2010/09/commandogameplay-vid-and-beta.html' title='[Commando]Gameplay vid and beta'/><author><name>David</name><uri>http://www.blogger.com/profile/00206491839416199027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_83JEP1eyyck/S-01-2HEreI/AAAAAAAAAEU/iqKicJ7jZMg/S220/logo_small.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2096384735874255400.post-9115146575732123902</id><published>2010-09-17T14:34:00.000-07:00</published><updated>2010-09-17T14:46:42.564-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='flash develop'/><category scheme='http://www.blogger.com/atom/ns#' term='loader'/><category scheme='http://www.blogger.com/atom/ns#' term='action script'/><category scheme='http://www.blogger.com/atom/ns#' term='seperate'/><category scheme='http://www.blogger.com/atom/ns#' term='flashdevelop'/><category scheme='http://www.blogger.com/atom/ns#' term='source'/><category scheme='http://www.blogger.com/atom/ns#' term='preload'/><category scheme='http://www.blogger.com/atom/ns#' term='flash'/><category scheme='http://www.blogger.com/atom/ns#' term='actionscript 3'/><title type='text'>Actionscript 3 preloader (in Flash Develop)</title><content type='html'>So yea, this is the full source of my Commando preloader (1,6 kB). It basically loads instantly starting the actual load of the game.&lt;br /&gt;&lt;br /&gt;&lt;pre&gt;&lt;br /&gt;package LoadGame&lt;br /&gt;{&lt;br /&gt; import flash.display.Sprite;&lt;br /&gt; import flash.events.Event;&lt;br /&gt; import flash.events.ProgressEvent;&lt;br /&gt; import flash.net.URLRequest;&lt;br /&gt; import flash.display.Loader;&lt;br /&gt; import flash.text.TextField;&lt;br /&gt; import flash.text.TextFormat;&lt;br /&gt; import flash.text.Font;&lt;br /&gt; &lt;br /&gt; /**&lt;br /&gt;  * ...&lt;br /&gt;  * @author david&lt;br /&gt;  */&lt;br /&gt; &lt;br /&gt; [SWF(width = "640", height = "480", &lt;br /&gt;    frameRate = "30", backgroundColor = "#000000")]&lt;br /&gt;  &lt;br /&gt; public class Main extends Sprite &lt;br /&gt; {&lt;br /&gt;  public var loader:Loader;&lt;br /&gt;  public var loadText:TextField;&lt;br /&gt;  public var loadFormat:TextFormat;&lt;br /&gt;  public var array:Array;&lt;br /&gt;  &lt;br /&gt;  public function Main():void &lt;br /&gt;  {&lt;br /&gt;   loadText = new TextField();&lt;br /&gt;   loadFormat = new TextFormat();&lt;br /&gt;   array = new Array();&lt;br /&gt;   &lt;br /&gt;   loadText.text = "";&lt;br /&gt;   loadText.background = false;&lt;br /&gt;   loadText.border = false;&lt;br /&gt;   &lt;br /&gt;   loadFormat.color = 0xFFFFFF;&lt;br /&gt;   loadFormat.size = 10;&lt;br /&gt;   loadFormat.font = "Arial";&lt;br /&gt;   loadText.x = 300;&lt;br /&gt;   loadText.y = 220;&lt;br /&gt;   loadText.width = 160;&lt;br /&gt;   &lt;br /&gt;   loadText.defaultTextFormat = loadFormat;&lt;br /&gt;   addChild(loadText); &lt;br /&gt;   &lt;br /&gt;   var request:URLRequest = new URLRequest("yourFileToLoad.swf");&lt;br /&gt;   var loader:Loader = new Loader();&lt;br /&gt;   loader.load(request);&lt;br /&gt;   array.push(loader);&lt;br /&gt;   loader.contentLoaderInfo.addEventListener&lt;br /&gt;     (ProgressEvent.PROGRESS, loadProgress);&lt;br /&gt;   loader.contentLoaderInfo.addEventListener&lt;br /&gt;     (Event.COMPLETE, loadComplete);&lt;br /&gt;  }&lt;br /&gt;  &lt;br /&gt;  private function loadProgress(event:ProgressEvent):void&lt;br /&gt;  {&lt;br /&gt;   loadText.text = event.bytesLoaded + " bytes loaded!";&lt;br /&gt;  }&lt;br /&gt;&lt;br /&gt;  private function loadComplete(event:Event):void&lt;br /&gt;  {&lt;br /&gt;   addLoader();&lt;br /&gt;  }&lt;br /&gt;  &lt;br /&gt;  private function addLoader():void&lt;br /&gt;  {&lt;br /&gt;   var loader:Loader = array[0];&lt;br /&gt;   addChild(loader);&lt;br /&gt;  }&lt;br /&gt; }&lt;br /&gt;}&lt;br /&gt;&lt;/pre&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2096384735874255400-9115146575732123902?l=dpmakesgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dpmakesgames.blogspot.com/feeds/9115146575732123902/comments/default' title='Objavi komentarje'/><link rel='replies' type='text/html' href='http://dpmakesgames.blogspot.com/2010/09/actionscript-3-preloader-in-flash.html#comment-form' title='Št. komentarjev: 0'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/9115146575732123902'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/9115146575732123902'/><link rel='alternate' type='text/html' href='http://dpmakesgames.blogspot.com/2010/09/actionscript-3-preloader-in-flash.html' title='Actionscript 3 preloader (in Flash Develop)'/><author><name>David</name><uri>http://www.blogger.com/profile/00206491839416199027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_83JEP1eyyck/S-01-2HEreI/AAAAAAAAAEU/iqKicJ7jZMg/S220/logo_small.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2096384735874255400.post-8342259365102186588</id><published>2010-09-14T03:51:00.001-07:00</published><updated>2010-09-14T03:59:17.651-07:00</updated><title type='text'>[COMMANDO]Commando hits new milestone - closed beta</title><content type='html'>So I've started a closed beta testing on Commando. I'll be redesigning my webpage today with beta signup and stuff, so be sure to check it out later on today.&lt;br /&gt;&lt;br /&gt;Development of Commando is coming along nicely, I've pretty much completed level 1 (onyl minor tweaks left), today's goal is to complete level2 with boss fight and new weapon introduction.&lt;br /&gt;&lt;br /&gt;I have also completed online highscore list, player name input, new menu backgrounds and fixed a lot of balance and difficutly issues.&lt;br /&gt;&lt;br /&gt;Expect new webpage, videos, screenshots and beta signup real soon.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2096384735874255400-8342259365102186588?l=dpmakesgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dpmakesgames.blogspot.com/feeds/8342259365102186588/comments/default' title='Objavi komentarje'/><link rel='replies' type='text/html' href='http://dpmakesgames.blogspot.com/2010/09/commandocommando-hits-new-milestone.html#comment-form' title='Št. komentarjev: 0'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/8342259365102186588'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/8342259365102186588'/><link rel='alternate' type='text/html' href='http://dpmakesgames.blogspot.com/2010/09/commandocommando-hits-new-milestone.html' title='[COMMANDO]Commando hits new milestone - closed beta'/><author><name>David</name><uri>http://www.blogger.com/profile/00206491839416199027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_83JEP1eyyck/S-01-2HEreI/AAAAAAAAAEU/iqKicJ7jZMg/S220/logo_small.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2096384735874255400.post-751114309875447733</id><published>2010-09-10T13:27:00.000-07:00</published><updated>2010-09-10T13:41:50.042-07:00</updated><title type='text'>[COMMANDO]Commando in dev - Game development</title><content type='html'>So, how does a game development look?&lt;br /&gt;&lt;br /&gt;Here's an image!&lt;br /&gt;&lt;a href="http://www.shrani.si/?1f/Nn/11tI4YTM/commandoindev.png" target="_blank"&gt;&lt;img src="http://www.shrani.si/t/1f/Nn/11tI4YTM/commandoindev.jpg" style="border: 0px none;" alt="Shrani.si" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I'm using &lt;a href="http://www.flashdevelop.org/wikidocs/index.php?title=Main_Page"&gt;FlashDevelop&lt;/a&gt; 3.1.1 for code, MS Paint, &lt;a href="http://www.gimp.org/"&gt;Gimp&lt;/a&gt; and &lt;a href="http://www.getpaint.net/"&gt;Paint.NET&lt;/a&gt; for graphics, youtube and winamp for inspiration and motivation, &lt;a href="http://audacity.sourceforge.net/"&gt;Audacity&lt;/a&gt; for audio recordings and editing and &lt;a href="http://www.yoyogames.com/"&gt;Game Maker&lt;/a&gt;'s inbuilt image editing tool for animations and other graphical stuff (rotating, color refining, etc).&lt;br /&gt;&lt;br /&gt;For AS3 (action script 3) programming I use Flex SDK (open source framework and library for Flash development) availible &lt;a href="http://opensource.adobe.com/wiki/display/flexsdk/Flex+SDK;jsessionid=3949974A53BA4ED3E9DBD615250C7F49"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;For tutorials on AS3, knowledgebase and everything learning related I use... &lt;a href="http://www.google.si/"&gt;Google&lt;/a&gt;, what else.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://livedocs.adobe.com/flash/9.0/main/wwhelp/wwhimpl/js/html/wwhelp.htm"&gt;Adobe's LiveDocs&lt;/a&gt; are also very convenient and useful.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2096384735874255400-751114309875447733?l=dpmakesgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dpmakesgames.blogspot.com/feeds/751114309875447733/comments/default' title='Objavi komentarje'/><link rel='replies' type='text/html' href='http://dpmakesgames.blogspot.com/2010/09/commandocommando-in-dev-game.html#comment-form' title='Št. komentarjev: 0'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/751114309875447733'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/751114309875447733'/><link rel='alternate' type='text/html' href='http://dpmakesgames.blogspot.com/2010/09/commandocommando-in-dev-game.html' title='[COMMANDO]Commando in dev - Game development'/><author><name>David</name><uri>http://www.blogger.com/profile/00206491839416199027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_83JEP1eyyck/S-01-2HEreI/AAAAAAAAAEU/iqKicJ7jZMg/S220/logo_small.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2096384735874255400.post-4483693368386780262</id><published>2010-09-03T08:35:00.000-07:00</published><updated>2010-09-03T08:37:45.177-07:00</updated><title type='text'>[COMMANDO]A neeeew image, yay!</title><content type='html'>So yea, i've been working on Commando again, working on level 2, scene 1 to be precise, this is how it looks now.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.shrani.si/f/1b/Ye/3UWzx8M1/screen6.png" rel="lightbox[screens]"&gt;&lt;img src="http://www.shrani.si/t/1b/Ye/3UWzx8M1/screen6.jpg" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Check out the new HUD font!&lt;br /&gt;&lt;br /&gt;Video and lots of stuff coming soon :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2096384735874255400-4483693368386780262?l=dpmakesgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dpmakesgames.blogspot.com/feeds/4483693368386780262/comments/default' title='Objavi komentarje'/><link rel='replies' type='text/html' href='http://dpmakesgames.blogspot.com/2010/09/commandoa-neeeew-image-yay.html#comment-form' title='Št. komentarjev: 0'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/4483693368386780262'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/4483693368386780262'/><link rel='alternate' type='text/html' href='http://dpmakesgames.blogspot.com/2010/09/commandoa-neeeew-image-yay.html' title='[COMMANDO]A neeeew image, yay!'/><author><name>David</name><uri>http://www.blogger.com/profile/00206491839416199027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_83JEP1eyyck/S-01-2HEreI/AAAAAAAAAEU/iqKicJ7jZMg/S220/logo_small.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2096384735874255400.post-3260800186023118846</id><published>2010-08-21T08:54:00.000-07:00</published><updated>2010-08-21T10:29:13.595-07:00</updated><title type='text'>Nothing new really</title><content type='html'>I've been having some issues with child removal in AS3, so no real progress on the game, just new screenshot.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.shrani.si/f/2u/YX/29QMPPIj/screen5.png" rel="lightbox[screens]"&gt;&lt;img src="http://www.shrani.si/t/2u/YX/29QMPPIj/screen5.jpg" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I've created a new level background, new gunfire effect, balanced difficulty, added "stick to wall" option, added "press xy to pickup weapon" button and fixed some bugs.&lt;br /&gt;&lt;br /&gt;I've also started a &lt;a href="http://forums.tigsource.com/index.php?topic=14446.0" target="_blank"&gt;DevBlog on Tigsource&lt;/a&gt; and created a &lt;a href="http://twitter.com/imakgaems" target="_blank"&gt;Twitter account&lt;/a&gt;, yay.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2096384735874255400-3260800186023118846?l=dpmakesgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dpmakesgames.blogspot.com/feeds/3260800186023118846/comments/default' title='Objavi komentarje'/><link rel='replies' type='text/html' href='http://dpmakesgames.blogspot.com/2010/08/still-alive.html#comment-form' title='Št. komentarjev: 0'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/3260800186023118846'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/3260800186023118846'/><link rel='alternate' type='text/html' href='http://dpmakesgames.blogspot.com/2010/08/still-alive.html' title='Nothing new really'/><author><name>David</name><uri>http://www.blogger.com/profile/00206491839416199027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_83JEP1eyyck/S-01-2HEreI/AAAAAAAAAEU/iqKicJ7jZMg/S220/logo_small.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2096384735874255400.post-4502567632774596635</id><published>2010-08-04T07:31:00.000-07:00</published><updated>2010-08-04T07:46:51.753-07:00</updated><title type='text'>[COMMANDO]Slow progress</title><content type='html'>It may be slow, but it's a progress and that's all that matters now. I've completed (more or less) the whole 1st level - see the embedded video.&lt;br /&gt;&lt;br /&gt;I've added new weapon - rocket launcher, some particle effects, drawn new scene, optimised large chunks of code, etc, and now I can finally say I'm making some progress. Playable demo coming soon, with bunch of new stuff added.&lt;br /&gt;&lt;br /&gt;Until then:&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/r6EOSTmvJWg&amp;amp;hl=en_GB&amp;amp;fs=1?color1=0x3a3a3a&amp;amp;color2=0x999999"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/r6EOSTmvJWg&amp;amp;hl=en_GB&amp;amp;fs=1?color1=0x3a3a3a&amp;amp;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Oh, I've been working on my site too, check it out:&lt;br /&gt;http://www.itsmelol.com&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2096384735874255400-4502567632774596635?l=dpmakesgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dpmakesgames.blogspot.com/feeds/4502567632774596635/comments/default' title='Objavi komentarje'/><link rel='replies' type='text/html' href='http://dpmakesgames.blogspot.com/2010/08/commandoslow-progress.html#comment-form' title='Št. komentarjev: 0'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/4502567632774596635'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/4502567632774596635'/><link rel='alternate' type='text/html' href='http://dpmakesgames.blogspot.com/2010/08/commandoslow-progress.html' title='[COMMANDO]Slow progress'/><author><name>David</name><uri>http://www.blogger.com/profile/00206491839416199027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_83JEP1eyyck/S-01-2HEreI/AAAAAAAAAEU/iqKicJ7jZMg/S220/logo_small.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2096384735874255400.post-7518905503001112156</id><published>2010-07-28T03:51:00.001-07:00</published><updated>2010-07-29T14:30:19.714-07:00</updated><title type='text'>So yea, I'm still alive</title><content type='html'>&lt;div style="text-align: justify;"&gt;I know it's been a while since I've last posted here, but I've been idle for quite some time. I've finally managed to get everything in my personal life, outside the world of programming, to an order and now I can concentrate on my programming again.&lt;br /&gt;&lt;br /&gt;Commando is coming along well, I'm actually making some real progress. First three scenes of bank level are done, so I'm working on finishing this 1st level - one more scene and boss fight. Actually that's two scenes. But ok.&lt;br /&gt;&lt;br /&gt;I've updated screenshot gallery on the left and I'll be releasing next gameplay demo soon.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2096384735874255400-7518905503001112156?l=dpmakesgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dpmakesgames.blogspot.com/feeds/7518905503001112156/comments/default' title='Objavi komentarje'/><link rel='replies' type='text/html' href='http://dpmakesgames.blogspot.com/2010/07/so-yea-im-still-alive.html#comment-form' title='Št. komentarjev: 4'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/7518905503001112156'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/7518905503001112156'/><link rel='alternate' type='text/html' href='http://dpmakesgames.blogspot.com/2010/07/so-yea-im-still-alive.html' title='So yea, I&apos;m still alive'/><author><name>David</name><uri>http://www.blogger.com/profile/00206491839416199027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_83JEP1eyyck/S-01-2HEreI/AAAAAAAAAEU/iqKicJ7jZMg/S220/logo_small.png'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2096384735874255400.post-5344219415839421084</id><published>2010-05-15T05:13:00.000-07:00</published><updated>2010-07-29T14:30:51.690-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='commando work in progress update'/><title type='text'>[COMMANDO]New version update</title><content type='html'>&lt;div style="text-align: justify;"&gt;So I've worked on Commando for a bit again and here is what I've done:&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul style="text-align: justify;"&gt;&lt;li&gt;player can now pick up weapons by simply walking over them&lt;/li&gt;&lt;li&gt;ammo counter below HP bar&lt;/li&gt;&lt;/ul&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;When player walks over a certain weapon it will pick it up, using it until he picks up another weapon. Beware - while picking up shotgun (for instance, only weapon in first scene with limited ammo) player gets ammo restocked, but if you use it all, you can end up without ammo and no weapons to pick up, so always keep in mind that you should pick up another weapon if you're running low on ammo.&lt;br /&gt;&lt;br /&gt;Next on to-do list:&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul style="text-align: justify;"&gt;&lt;li&gt;player becomes mortal (player die animation, "game over" screen)&lt;/li&gt;&lt;li&gt;new scenes for level 1&lt;/li&gt;&lt;li&gt;new enemies in level 1&lt;/li&gt;&lt;li&gt;boss fight&lt;/li&gt;&lt;li&gt;completing whole level 1&lt;/li&gt;&lt;li&gt;player "Stick to wall" option&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div style="text-align: justify;"&gt;Until next time, enjoy.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2096384735874255400-5344219415839421084?l=dpmakesgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dpmakesgames.blogspot.com/feeds/5344219415839421084/comments/default' title='Objavi komentarje'/><link rel='replies' type='text/html' href='http://dpmakesgames.blogspot.com/2010/05/new-version-update.html#comment-form' title='Št. komentarjev: 0'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/5344219415839421084'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/5344219415839421084'/><link rel='alternate' type='text/html' href='http://dpmakesgames.blogspot.com/2010/05/new-version-update.html' title='[COMMANDO]New version update'/><author><name>David</name><uri>http://www.blogger.com/profile/00206491839416199027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_83JEP1eyyck/S-01-2HEreI/AAAAAAAAAEU/iqKicJ7jZMg/S220/logo_small.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2096384735874255400.post-2007700413857850327</id><published>2010-05-14T03:01:00.000-07:00</published><updated>2010-07-29T14:31:18.525-07:00</updated><title type='text'>Moved</title><content type='html'>&lt;div style="text-align: justify;"&gt;Hell yea, this is my new "homepage" now. I've been thinking about it and I think I'll just stick to blogs rather than my single-handedly coded webpage. It's a lot less hassle than changing the HTML / PHP everytime I add or wanna change something. I mean, all I need to do now is go on the web, log into blogger and start posting stuff.&lt;br /&gt;&lt;br /&gt;Firstly I tried using wordpress but found out that stupid thing wont support Flash embedding, so I&lt;br /&gt;moved fo blogger. Which doesn't support as many customization as wordpress does, but heck, can't really do anything about it.&lt;br /&gt;&lt;br /&gt;So here it is, welcome to my new homepage.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2096384735874255400-2007700413857850327?l=dpmakesgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dpmakesgames.blogspot.com/feeds/2007700413857850327/comments/default' title='Objavi komentarje'/><link rel='replies' type='text/html' href='http://dpmakesgames.blogspot.com/2010/05/moved.html#comment-form' title='Št. komentarjev: 0'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/2007700413857850327'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2096384735874255400/posts/default/2007700413857850327'/><link rel='alternate' type='text/html' href='http://dpmakesgames.blogspot.com/2010/05/moved.html' title='Moved'/><author><name>David</name><uri>http://www.blogger.com/profile/00206491839416199027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_83JEP1eyyck/S-01-2HEreI/AAAAAAAAAEU/iqKicJ7jZMg/S220/logo_small.png'/></author><thr:total>0</thr:total></entry></feed>
